Imperator rome invest in trade routes
WitrynaMake money and in the case of imports give varying bonuses as seen in the trade menu 5 Odd-Flower1949 • 1 yr. ago They both generate money It depends you buy stuff or sell stuff from/to other nation (buy=import ,sell= export ) But due to modifier from tech tree , and of course how many goods you import/export directly impact its value Witryna4 mar 2024 · Happy to finally bring you the first installment of what I announced just before 2.0! Download here: Steam This mod is a part of the Improved Imperator Project Join the Improved Imperator Discord if you want to give feedback, suggestions or just hang out. Improved Buildings is a complete building overhaul that adds 8 new city …
Imperator rome invest in trade routes
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WitrynaNot only are most food trade goods overproduced already meaning the AI will have little incentive to pick yours over everyone elses, they’re dirt cheap (little profit) and dependIng on what your capital province is producing you should be rejecting all exports for grain by default for example anyway. WitrynaThere are buttons in the build window of the settlement, you need money and political influence. Thanks man! There's a button with a Greek temple-looking building that you can press. It takes about a year and it costs 200 gold and political influence. If you do it on a territory that produces a food trade good (grain, fish, livestock or ...
WitrynaBest. Kill_off • 3 yr. ago. Every province has those 4 province investment buttons in the middle of the right edge when you click on a city. One of them give +1 trade route for … Witryna10 mar 2024 · The value is going to be 4 Bytes and it's (most likely) three numerals long after the comma. In other words what displays as 1.51% is actually some value in range of 1500-1520. This is but an educated guess at this point, but so far everything follows pattern of HoI4.
WitrynaI could be making a fortune on trade routes, but they mostly go unused, as they take civic power, which I need for gaining new technologies. Has anyone found a way to … WitrynaTrade routes go up as your rank goes up (local power, regional power, great power etc). Not sure if this is just in the capital, or in all provinces, but I think just the capital. You …
Witryna29 kwi 2024 · No building provides additional trade routes. Ports and their upgrades might, in theory, but of course in Imperator they're already built in set places. I think …
WitrynaThere's a mission for Rome called "expand trade in latinum". It says that I need to "invest in 3 new trade routes in latinum". Weird thing is, I've had mostly the same 3 … pisi linuxWitryna16 sie 2024 · Imperator: Rome - Suggestions. Building and upgrading ports. Thread ... Otherwise you could steadily upgrade your port into a trade focused port getting more trade routes and increasing migration attraction. 7; ... That being said, a military port will have to be very powerful to justify not investing in a trade port to support a … hakijamäärät amk syksy 2020Witryna28 sty 2024 · Imperator: Rome. What's the best way to play tall in this game? Thread starter Terixis; Start date Jan 22, ... then make sure to max out your gain of political influence. Spend it both on getting extra trade routes and building spaces. Population gain is done via slave raiding (if not possible declare wars with the sole intention to … haki healthWitrynaThere's a mission for Rome called "expand trade in latinum". It says that I need to "invest in 3 new trade routes in latinum". Weird thing is, I've had mostly the same 3-4 trade routes in latinum since the beginning of the game. I tried swapping out trade routes, but it didn't register completion of the mission. In any case, this is a bad idea … pisindelisWitryna22 wrz 2024 · We desperately need a usable trade window and it can't wait until 1.7. You can witness how frustrating it is when the trade goods import window hides the province info you need watching @Lord Lambert vent in this YouTube video.Being annoyed every time you have to micro-manage your import routes just makes the pain worse.The … hakijamäärät 2022WitrynaIn edge cases you could invest in building slots or individual import routes in periphery provinces to make them more defensible, but thats assuming you had a border with a … hakii timeWitryna23 lut 2024 · Buildings allow to reduce the slave required for a surplus good, and the others help to create more trade routes; Trade routes is the most important factor in I:R trade system. You increase your trade routes with more nobles and citizens, i.e., by founding cities. This is a civilization building game in the end. The income from … pisilon